
Some of the storyline stuff won't make much sense to people who haven't played Tiberian Sun or another C&C game. Many thanks to NarnKar, TaxiService and Sleeper Service for putting up with me hogging the Previews from the impatient thread for so long and for helping so much with the hull art. Some graphical revisions and suggestions were made by steamtex. the Kodak, the disruptor, the ion cannon and the Tiberian concept) is property of EA.
#Command and conquer renegade stuck on objects mod
Gibs, cloak and mini ship mages are all there and all working.Īfter following the development of Gencool's Tardis I decided this mod needed a little more pazazz, so I added a couple custom events and the possibility of encountering GDI's Ion Cannon, which probably has the meanest beam you'll ever see.Ĭredit goes to LordTrilobite and his Detailed Ship Greeble Graphics mod for some of the detail included in the ship’s hull, Sleeper Service for the disruptor animation and MaeniAck for the pilot room image. Airlocks are located on the assumption the Kodiak’s only means of disembarkment are ramps, as it was never really intended for deep space travel. Room placement is fairly basic, with lots of empty space to fill. It can be difficult to dispatch the first ships you find, but once this thing has the essentials it's absolutely unstoppable.


What it does start with are some really big guns with equally high price tags and a bunch of fancy augments. This ship starts with no shields, no cloak, and no weapon pre-igniter.
